his is how to get No Man’s Sky running on your Oculus Rift or HTC Vive headset using the VR injection driver VorpX. Be warned though, you’ll need to have an iron constitution before setting out.
No Man’s Skyis a game screaming for VR support, with its design goals on sci-fi immersion and an entire universe for you to explore the more I play it, the more I long to be ‘inside’ that world. Unfortunately, despite persistent rumours the game may one day receive native VR headset support, it was not to be – at least not for launch.
However, as with many things in things in the PC gaming community, someone somewhere was working on fixing this. Enter theVR injection driverVorpXand intrepid VR gamer and buddingYouTuber Hoopermation VR(aka /u/hoopera on Reddit), who’s posted instructions on how to get the game running on the HTC Vive, although these instructions should apply to Oculus Rift users too and do let you experience the title in Stereoscopic 3D.
Once you have it downloaded and installed, openVorpX Configand go to“Cloud Profiles”
I recommend using theDOOMprofile made bySorryAboutYourCats. This one should probably work for most OpenGL games.
AddNMS.exefromsteamapps\common\No Man’s Sky\Binariesto the profile under the “local profiles” tab inVorpXConfig.
If you’re using the Vive, pause the VorpX Watcher and start SteamVR, then unpause the watcher.
Make sureSteam Overlayand“Use Desktop Theatre”is disabled in the game properties
StartNo Man’s Skythrough Steam.
Press thedelete key, make sure the 3D Reconstruction is set to“Geometry”, and set theSeparation value to 0.01. If you crank it higher you can make the world tiny around you, which is…strange but cool.
Fair warning though, as you may well be aware,No Man’s Sky‘s PC release has seen many complaining about performance problems, with inconsistent frame rates and other issues which will almost certainly result in comfort issues when playing with a VR headset.
Let us know how you get on in the comments below and feel free to share any tips and tweaks to help with No Man’s Sky performance and VorpX immersion